What lurks in the corners of the house originates in the corners of the mind.
 


When Kim inherits an old family house in rural Sweden, there are notes posted everywhere. On the walls, the doors, even the ceiling. Reminders. And drawings. Of the monsters that still haunt this house and the land on which it sits. But the monsters aren’t just outside; they’re in Kim’s head, in the traumatic memories of an upbringing as different, other, alone. Dive into this stunning graphic novel full of darkness, reconciliation, and exploration of the self. From acclaimed creators Anders Fager and Peter Bergting.
Anders Fager is a Swedish game designer and horror writer. 
Born in Stockholm, eighteen year old Fager joined Äventyrspel in 1982 to travel around the country demonstrating Sweden's first role-playing game, Drakar & Demoner, a game that at the time was compared to "improvised radio theatre". Fager wrote Spindelkonungens pyramid, the first role-playing game adventure published in Swedish. He also co-designed board games for the Äventyrsspel label, such as Lützen and Monstret som slukade Stockholm.
 
After among other things an army career, Fager made his debut as a writer in 2009 with the short story collection Swedish Cults (Svenska kulter) that received a most favourable review in Swedish newspaper Dagens Nyheter and launched Fager's career as full-time writer. Fager writes modern urban horror in a style he has repeatedly described as ”what would happen if James Ellroy took on H.P. Lovecraft”. Set in present-day Sweden, his interconnected stories form a modern part of the Cthulhu mythos with entities such as Dagon, Hastur and Nyarlathotep making appearances. Fager's fictional world, known as "The Cult's World", has been made into a role playing game and a graphic novel and his stories are currently being worked into the swedish edition of role playing game Call of Cthulhu. Fager has also been published in Finland, Italy and France.
 
In the 2010s he has written role-playing supplements for such games as Kult, Twilight: 2000, Call of Cthulhu Tales from the Loop and the new release of Chock, originally a Swedish translation of the RPG Chill. In 2020 his short story "Backstairs" was published by US publisher Valancourt Books. In early 2021 it was announced that Fager and artist Peter Bergting's graphic novel "The Crows" would be published by Dark Horse Comics.
 

About

What lurks in the corners of the house originates in the corners of the mind.
 


When Kim inherits an old family house in rural Sweden, there are notes posted everywhere. On the walls, the doors, even the ceiling. Reminders. And drawings. Of the monsters that still haunt this house and the land on which it sits. But the monsters aren’t just outside; they’re in Kim’s head, in the traumatic memories of an upbringing as different, other, alone. Dive into this stunning graphic novel full of darkness, reconciliation, and exploration of the self. From acclaimed creators Anders Fager and Peter Bergting.

Author

Anders Fager is a Swedish game designer and horror writer. 
Born in Stockholm, eighteen year old Fager joined Äventyrspel in 1982 to travel around the country demonstrating Sweden's first role-playing game, Drakar & Demoner, a game that at the time was compared to "improvised radio theatre". Fager wrote Spindelkonungens pyramid, the first role-playing game adventure published in Swedish. He also co-designed board games for the Äventyrsspel label, such as Lützen and Monstret som slukade Stockholm.
 
After among other things an army career, Fager made his debut as a writer in 2009 with the short story collection Swedish Cults (Svenska kulter) that received a most favourable review in Swedish newspaper Dagens Nyheter and launched Fager's career as full-time writer. Fager writes modern urban horror in a style he has repeatedly described as ”what would happen if James Ellroy took on H.P. Lovecraft”. Set in present-day Sweden, his interconnected stories form a modern part of the Cthulhu mythos with entities such as Dagon, Hastur and Nyarlathotep making appearances. Fager's fictional world, known as "The Cult's World", has been made into a role playing game and a graphic novel and his stories are currently being worked into the swedish edition of role playing game Call of Cthulhu. Fager has also been published in Finland, Italy and France.
 
In the 2010s he has written role-playing supplements for such games as Kult, Twilight: 2000, Call of Cthulhu Tales from the Loop and the new release of Chock, originally a Swedish translation of the RPG Chill. In 2020 his short story "Backstairs" was published by US publisher Valancourt Books. In early 2021 it was announced that Fager and artist Peter Bergting's graphic novel "The Crows" would be published by Dark Horse Comics.
 

Books for Native American Heritage Month

In celebration of Native American Heritage Month this November, Penguin Random House Education is highlighting books that detail the history of Native Americans, and stories that explore Native American culture and experiences. Browse our collections here: Native American Creators Native American History & Culture

Read more

2024 Middle and High School Collections

The Penguin Random House Education Middle School and High School Digital Collections feature outstanding fiction and nonfiction from the children’s, adult, DK, and Grupo Editorial divisions, as well as publishers distributed by Penguin Random House. Peruse online or download these valuable resources to discover great books in specific topic areas such as: English Language Arts,

Read more

PRH Education High School Collections

All reading communities should contain protected time for the sake of reading. Independent reading practices emphasize the process of making meaning through reading, not an end product. The school culture (teachers, administration, etc.) should affirm this daily practice time as inherently important instructional time for all readers. (NCTE, 2019)   The Penguin Random House High

Read more

PRH Education Translanguaging Collections

Translanguaging is a communicative practice of bilinguals and multilinguals, that is, it is a practice whereby bilinguals and multilinguals use their entire linguistic repertoire to communicate and make meaning (García, 2009; García, Ibarra Johnson, & Seltzer, 2017)   It is through that lens that we have partnered with teacher educators and bilingual education experts, Drs.

Read more