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Official Dungeons & Dragons Licensed

Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.
Artificers & Alchemy (Dungeons & Dragons)
Characters & Quests (Dungeons & Dragons)
Dragons & Treasures (Dungeons & Dragons)

Books

Artificers & Alchemy (Dungeons & Dragons)
Characters & Quests (Dungeons & Dragons)
Dragons & Treasures (Dungeons & Dragons)

Get Inspired! Books for After-School Clubs & Activities

Coordinating after-school clubs and activities in your school community? Explore our collection of books that will help students discover their passion for new (and screen-free!) hobbies. Focusing on topics such as art, board games, crafting, cooking, nature, sports, and more—these books are bound to spark imagination and movement. Browse the middle school and high school

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